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Renaissance Review

Posted by Opus at 2:32pm.

Posted in Film & DVD Reviews , Animation, Action, Sci-Fi & Fantasy, Continental Europe & Russia, Toronto Film Festival 2006.

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[What follows is the review of Renaissance originally penned by Opus back when the film screened as part of the Toronto International Film Festival. With the DVD releasing on these shores July 24th I am simply updating Opus’ thoughts with a word or two on the DVD release.]

It took seven years for Christian Volckman and his team to bring Renaissance to the big screen. However, if I had to make a guess, I’d say that only about three months of that time was spent working on the storyline. Visually and technically breathtaking, the film is nevertheless riddled by a number of sci-fi/action movie clichés that basically leave one feeling as if they’ve already seen this movie about a dozen times.

The setting is Paris in the year 2054. Karas (voiced by Daniel Craig) is a devoted member of Section K, specializing in kidnapping cases. While very good at his job, he’s a lone wolf prone to doing whatever it takes to solve a case—much to his superiors’ chagrin. Karas’ latest case involves the abduction of a woman named Ilona, a well-respected researcher who works for the Avalon Company, a powerful-yet-shady bio-medical firm that has much of the city in its grasp.

Karas joins forces with Ilona’s older sister Bislane (voiced by Catherine McCormack), who turns out to be something of a rebel and a hothead. As he works on the case, he begins uncovering information about Ilona’s involvement in a top-secret project involving the human genome, a project that has far-reaching implications. Of course, Avalon has a huge interest in the project, and so they have their own forces at work on the case, and aren’t afraid to eliminate anyone who gets in their way.

Let’s see… Corrupt shadowy bio-medical firms? Check. Top-secret projects that may give men godlike powers? Check. Lone wolf police officer who takes the law in his own hand? Check. Although the film does inject a few twists near the end, and does try to film in a little back-story for the world that it portrays, the storyline of Renaissance is essentially inert in its clichés from the very beginning.

Like so many animated films whose main claim to fame are their visuals, there is absolutely nothing under the surface. Even a film as inventive as Renaissance can’t consistently wow the viewers for its entire runtime, and so needs something that will the viewer to make some sort of emotional connection to its characters. There is some attempt at that, with a short little bit that contains some Karas back-story, but it’s largely peripheral to the proceedings as a whole.

So let’s just be honest and say that the only reason to see Renaissance are for its gorgeous visuals and groundbreaking style. Of course, the most immediate thing to notice are its almost entirely black-and-white visuals. It’s amazing how the animators can communicate such visual depth with such a limited palette, but they do. As for the animation, it’s as fluid as can be, utilizing motion capture to replicate real human movement, be it in the way someone walks, holds their gun, or even moves their eyes (and as we all know, the eyes are all-important in creating authentic and believable animation).

It just would’ve been nice if the movie’s four screenwriters had come up with a plot that was as original and groundbreaking as the visuals were. It’s tempting to think what someone like Mamoru Oshii, who has proven himself capable of wedding cutting edge visuals to intriguing and involving storylines.

Renaissance is further proof that modern animation techniques utilizing extensive CGI, motion capture, and other technologies can replace much of traditional cel animation. Now, it just remains to be seen whether or not anything of actual merit or depth can be created with such tools. If not, these sorts of film will continue to remain little more than essentially glorified technical demos.

DVD Details

And now on to the DVD release, specifically the Canadian edition distributed on these shores by Alliance Atlantis. The film itself is simply gorgeous, the transfer anamorphic and in the proper ‘scope ratio and—as you would expect from a purely digital production—perfectly clean. Most importantly the contrast pops and the blacks are deep and true. The soundtrack includes both the English and French dialog versions and it is important to note that although this is a French production the lip synch was originally done to match the English voices so you are getting the film correctly in the English version rather than the French. There is only one special feature included but it is a good one, a twenty six minute making of featurette that gives all of the principal players involved ample time to talk about the process and also give us, the viewers, a good look at how the motion capture process works.

 

Reader Comments

  1. Kurt 09/17/2006 @ 4:30pm

    Totally agree with you opus. There is no ‘uncanny valley’ effect here, which plagued The Polar Express(or enhanced depending on how you feel about that story.

  2. Maya 09/17/2006 @ 9:40pm

    What do you mean by “uncanny valley”, Kurt?

  3. Kurt 09/17/2006 @ 10:31pm

    Wikipedia can say it better than I can (here), but in short, it is when the faces and movement in animted films look photoreal but soulless, thus their proximity to reality gives the effect of creepiness, not the intended emotions from the animators.

  4. Maya 09/17/2006 @ 10:38pm

    Ah. How interesting!! You learn something new every day. Volckman mentioned that by saying they worked hard on making the eyes as realistic as possible.

  5. Toros 09/18/2006 @ 8:38am

    there are great information about this film on last month’s issue of “sight & sound” magazine.

  6. yipyop 07/23/2007 @ 8:59am

    When my wife and I saw this in the theater, we were amazed by how well the characters mouthed what we thought was English dubbing from an originally French dialogue track. We wondered if the filmmakers somehow digitally generated different facial movements for each country’s release. We were pretty amused to find out it was made in English and then dubbed for its native audience.

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